Coding Vocabulary

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Across
  1. 2. A different appearance or look for a sprite
  2. 6. Scratch block category that manages flow, waits, or repeats
  3. 7. An action that triggers a script to start
  4. 8. A container for storing values that can change
  5. 9. Blocks that detect interactions or values from the environment
  6. 10. Something a program checks to decide what to do
  7. 13. A block that moves a sprite smoothly to a position
  8. 14. A step-by-step set of instructions for solving a problem
  9. 15. A block that repeats actions over and over
Down
  1. 1. The order in which instructions run
  2. 3. A character or object that performs actions in Scratch
  3. 4. Blocks that move sprites around the stage
  4. 5. A message that triggers scripts in different parts of a project
  5. 11. A block category used for math, comparisons, and logic
  6. 12. A mistake in a program that causes it to work incorrectly