Across
- 4. Processing info into memory system.
- 5. Step-by-step procedure; guarantees solution.
- 6. Best example of a category.
- 7. heuristic: Judging likelihood by vividness in memory.
- 10. memory: Momentary sensory memory of auditory stimuli.
- 13. memory: Memory for facts and general knowledge.
- 14. Rule-of-thumb strategy; quick, error-prone.
- 15. position effect: Remembering first/last items best.
- 17. interference: Old info blocks new recall.
- 19. amnesia: Inability to retrieve old memories.
- 21. bias: Seeking info confirming one's beliefs.
- 22. memory: Briefly holding limited info.
- 27. processing: Encoding requiring attention and conscious effort.
- 28. Retaining encoded information over time.
- 29. Mental grouping of similar items.
- 30. Memory aids, like vivid imagery.
- 31. amnesia: Inability to form new memories.
Down
- 1. Organizing info into familiar units.
- 2. heuristic: Judging likelihood based on prototype.
- 3. set: Approaching problem with known solution.
- 8. memory: Unconscious, procedural memory.
- 9. memory: Momentary sensory memory of visual stimuli.
- 11. Identifying previously learned information.
- 12. Getting info out of memory storage.
- 16. memory: Conscious, factual memory.
- 18. memory: Memory for personal experiences.
- 20. memory: Active processing of info.
- 23. Retrieving information not currently present.
- 24. processing: Unconscious encoding of incidental info.
- 25. interference: New info blocks old recall.
- 26. memory: Relatively permanent memory storage.
