commands

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Across
  1. 2. Used to accept user input from the keyboard or other input devices. It allows users to provide data or information to the program during runtime.
  2. 4. Used to store multiple values in a single variable. Lists are ordered and mutable, allowing for easy data manipulation
  3. 7. Used to define a reusable block of code that performs a specific task. Functions make the code modular and easier to maintain
  4. 8. Used to store and manipulate data. Variables provide a way to refer to a value with a specific name.
  5. 10. Used to repeatedly execute a block of code as long as a given condition is true.
Down
  1. 1. Used to display output or information on the screen. It is often used for debugging or providing feedback to the user
  2. 3. Used to store key-value pairs. Dictionaries provide a way to access values based on their associated keys.
  3. 5. Used in a function to specify the value that should be returned to the caller. It terminates the function execution and sends the result back
  4. 6. Used for conditional branching in the program. It allows the program to make decisions based on certain conditions.
  5. 9. Used to iterate over a sequence (such as a list, string, or range) for a specific number of times.