Commands

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Across
  1. 3. Used to store and manipulate data, es decir, a value with a specific name.
  2. 6. Used to display output or information on the screen.
  3. 8. Used to accept user input keyboard or other input device.
  4. 9. Allows a program to execute instructions when a condition is met or not.
  5. 10. Used to iterate over Sequence for a specific number of times.
Down
  1. 1. Used to define a reusable block of code that performs a specific task.
  2. 2. Used to repeatedly execute a block of code.
  3. 4. Used in a function to specify the value that should be returned to the caller.
  4. 5. Used to store multiple values in a single variable.
  5. 7. Used to store key-value pairs.