Across
- 3. A processor with two independent cores
- 5. The time taken for one complete cycle of the CPU's clock
- 7. Storage medium that uses lasers to read and write data
- 8. Graphical User Interface, allows users to interact with electronic devices through graphical icons
- 10. Non-volatile memory used to store firmware
- 12. The brain of the computer, responsible for processing instructions
- 15. The cycle of fetching, decoding, and executing instructions
- 16. Stands for Windows, Icons, Menus, Pointer; a type of user interface
- 18. Software designed to provide a platform for other software
- 21. A register in the CPU used to store intermediate results
- 22. Volatile memory used to store data temporarily while a computer is running
- 24. Directs the operation of the processor
- 25. A storage medium that uses magnetic fields to store data
- 26. A small, fast memory used to store frequently accessed data
- 28. Performs arithmetic and logical operations
- 29. A traditional storage device that uses spinning disks
- 30. Non-volatile storage used to store data long-term
- 33. External device connected to a computer, such as a mouse or keyboard
- 35. The architecture model for modern computers
Down
- 1. Running a CPU at a higher speed than its official speed rating
- 2. The ability of an operating system to run multiple applications simultaneously
- 4. Software that manages computer hardware and software resources
- 6. A memory management technique that uses disk space as an extension of RAM
- 9. The means by which the user interacts with the computer
- 11. Storage medium that uses magnetic fields to store data
- 13. The individual processing units within a CPU
- 14. The process of reorganizing data on a disk to improve efficiency
- 17. A portable storage device that uses flash memory
- 19. Holds the memory address of data to be accessed
- 20. Type of memory that loses its data when power is turned off
- 23. A text-based interface used to interact with the computer
- 25. Holds the data that is being transferred to or from memory
- 27. The physical components of a computer system
- 31. Type of storage with no moving parts, faster than traditional hard drives
- 32. A small, fast storage location within the CPU
- 34. The means by which the user interacts with the computer
