Across
- 2. A value that can change, depending on conditions or on information passed to the program
- 7. All values are either True or False
- 8. Put items in a list into an order
- 10. A number system that only uses two digits: 1 and 0
- 12. A statement in computer programming that is used to set a value to a variable name
- 13. Used for data values that are made up of ordered sequences of characters
- 14. Breaking a problem into smaller parts
Down
- 1. A decision or question
- 3. A series of memory locations
- 4. A whole number and data type
- 5. Set of instructions
- 6. Specific order in which instructions are performed
- 9. Repeating steps, or instructions, over and over again
- 11. Involves filtering out
