Across
- 3. A system of linked pages, programs, and files
- 4. A group of interconnected computing devices capable of sending or receiving data
- 5. differing access to computing devices and the Internet based on socioeconomic, geographic, or demographic characteristics
- 9. the inclusion of extra components so that a system can continue to work even if individual components fail, for example by having more than one path between any two connected devices in a network
- 10. a protocol for computers to request and share the pages that make up the world wide web on the Internet
- 14. the maximum amount of data that can be sent in a fixed amount of time, usually measured in bits per second
- 18. A type of computer that forwards data across a network
- 19. A protocol for sending packets that does error-checking to ensure all packets are received and properly ordered
Down
- 1. can continue to function even in the event of individual component failures. This is important because elements of complex systems like a computer network fail at unexpected times, often in groups.
- 2. A protocol for sending packets quickly with minimal error-checking and no resending of dropped packets
- 6. The unique number assigned to each device on the Internet
- 7. a chunk of data sent over a network. Larger messages are divided into packets that may arrive at the destination in order, out-of-order, or not at all
- 8. the series of connections between computing devices on a network starting with a sender and ending with a receiver
- 11. a machine that can run a program, including computers, tablets, servers, routers, and smart sensors
- 12. an agreed upon set of rules that specify the behavior of some system
- 13. data added to packets to help route through the network and reasemble the original message
- 15. the system responsible for translating domain names into IP addresses
- 16. a protocol for sending data across the Internet that assigns unique numbers (IP addresses) to each connected device
- 17. information passed through the internet in packets
- 20. the capacity for the system to change in size and scale to meet new demands
- 21. A group of computing devices and programs working together for a common purpose
