Across
- 2. Concentric rings/circles around the disk surface.
- 6. The architecture that is the foundation for mostly all modern computers.
- 11. Alerts the computer that an input/output operation is done.
- 14. The principle that when a computer uses something, it will probably use it again very soon.
- 16. Fixed sized segments of tracks, unit of retrieval.
- 17. Typically faster than RAM but has less storage capacity.
- 18. Complex Instruction Set Computer.
- 19. Functional unit where data is stored/retrieved.
- 20. Write to memory.
- 21. How information flows in the ALU.
Down
- 1. Random Access Memory
- 3. The normal mode of operation of a Von Neumann machine.
- 4. A type of memory with prerecorded information that cannot be modified.
- 5. Memory Address Register, holds memory address to be accessed.
- 7. During this type of fetch, the original contents of the memory cell are unchanged.
- 8. Memory Data Register, received data from fetch and holds data to be stored.
- 9. Holds encoding of current instruction.
- 10. Arithmetic Logic Unit.
- 12. Reduced Instruction Set Computer.
- 13. holds the address of the next instruction to be executed.
- 15. Retrieve from memory.
