Computer Architecture

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Across
  1. 3. Holds the memory address from which data will be fetched or to which it will be stored.
  2. 5. A computer architecture design that uses a single storage structure to hold both instructions and data.
  3. 7. A register that stores the address of the next instruction to be executed.
  4. 10. Carries control signals to coordinate and regulate the activities of different parts of the computer.
  5. 11. A communication system that transfers data between different components of a computer.
  6. 12. Manages the execution of instructions and coordinates the CPU's activities.
  7. 13. A non-volatile storage device that stores and retrieves digital information using magnetic storage.
  8. 14. The brain of a computer, responsible for executing instructions and processing data.
  9. 15. A register within the CPU that temporarily holds the current instruction being executed.
  10. 16. Holds the data that is being fetched from or written to the memory.
Down
  1. 1. The process through which a CPU retrieves, interprets, and executes instructions stored in the memory.
  2. 2. Volatile memory used by the CPU to temporarily store data and instructions.
  3. 3. A silicon chip that contains the CPU and performs all the functions of a computer's central processing unit.
  4. 4. A communication pathway that transfers data between the CPU, memory, and other hardware components.
  5. 6. Part of the CPU responsible for performing arithmetic and logical operations.
  6. 8. Small, high-speed storage areas within the CPU used to store temporary data during processing.
  7. 9. High-speed memory used to store frequently accessed data for quicker access by the CPU.
  8. 10. The rate at which a microprocessor executes instructions, measured in cycles per second (hertz).