Across
- 3. Holds the memory address from which data will be fetched or to which it will be stored.
- 5. A computer architecture design that uses a single storage structure to hold both instructions and data.
- 7. A register that stores the address of the next instruction to be executed.
- 10. Carries control signals to coordinate and regulate the activities of different parts of the computer.
- 11. A communication system that transfers data between different components of a computer.
- 12. Manages the execution of instructions and coordinates the CPU's activities.
- 13. A non-volatile storage device that stores and retrieves digital information using magnetic storage.
- 14. The brain of a computer, responsible for executing instructions and processing data.
- 15. A register within the CPU that temporarily holds the current instruction being executed.
- 16. Holds the data that is being fetched from or written to the memory.
Down
- 1. The process through which a CPU retrieves, interprets, and executes instructions stored in the memory.
- 2. Volatile memory used by the CPU to temporarily store data and instructions.
- 3. A silicon chip that contains the CPU and performs all the functions of a computer's central processing unit.
- 4. A communication pathway that transfers data between the CPU, memory, and other hardware components.
- 6. Part of the CPU responsible for performing arithmetic and logical operations.
- 8. Small, high-speed storage areas within the CPU used to store temporary data during processing.
- 9. High-speed memory used to store frequently accessed data for quicker access by the CPU.
- 10. The rate at which a microprocessor executes instructions, measured in cycles per second (hertz).
