Computer Coding

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Across
  1. 2. The person who interacts with a computer or device.
  2. 3. Solving a problem using the least time, energy, or resources.
  3. 10. Identifying what’s wrong in a system and fixing it.
  4. 13. What a computer or device produces (light, sound, movement).
  5. 14. Reasoning that helps make decisions and solve problems correctly.
  6. 15. An early model used to test ideas before a final design.
  7. 16. Writing instructions that tell a computer or device what to do.
  8. 18. Using strategies and tools to find solutions to challenges.
Down
  1. 1. Tools or devices created to solve problems or meet needs.
  2. 4. Values in code that can change and affect outcomes.
  3. 5. Finding and fixing mistakes in code or a system.
  4. 6. A group of parts that work together to complete a task.
  5. 7. Repeating steps to improve a solution or design.
  6. 8. A clear set of steps used to solve a problem or complete a task.
  7. 9. The study of how computers work and how we use them to solve problems.
  8. 11. Information sent into a computer or device (button press, sensor data).
  9. 12. A path that electricity follows to power a device.
  10. 17. A way computers represent information using only 0s and 1s.