Across
- 1. A method of testing for unexpected data in a program. (9)
- 4. An error that occurs when the code will run but give an incorrect answer, usually due to a mathematical mistake. (5)
- 5. An error that occurs when the grammar and rules of the program have not been followed (6)
- 7. An error that occurs when the library does not link to the code. (7)
- 11. A method of converting code, one line at a time. (14)
- 12. A method of testing that checks the inputs and outputs only. (5,3)
- 13. A method of testing boundary data of a program. (7)
Down
- 2. An error that occurs when a number is rounded up, resulting in an incorrect answer. (8)
- 3. A method of translating a program into machine code. (11)
- 6. An error that occurs when a remainder is ignored and an incorrect answer is given. (10)
- 8. A method of testing normal data of a program. (8)
- 9. A method of converting assembly code into machine code. (9)
- 10. A method of testing that checks the code, for logic errors for example. (5,3)
