Computer Hardware

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Across
  1. 3. The process of entering data into a computer system.
  2. 5. A wireless technology for exchanging data over short distances.
  3. 7. A magnetic storage device that is the main storage of the computer.(4,4,5)
  4. 9. An output device that will give you a hard copy of your work. Most common models are inkjet and laser.
  5. 12. An input device that enables the user to enter characters (letters, numbers and symbols) into a computer.
  6. 15. Consists of 8 Bits of data.
  7. 16. A communication device that enables a computer to transmit data over telephone or cable lines.
  8. 18. Consists of 1024 Bytes of data.
  9. 19. The ‘brain’ of the computer which processes or deals with the data and processes in the computer.
  10. 21. The place where data is held either permanently or temporarily for later use.
  11. 22. A computer commonly found in homes, offices and schools that are set up and left in one place.
  12. 23. A networking device that routes data packets between computer networks.
Down
  1. 1. A way of connecting to a network or the internet without wires.
  2. 2. An extremely powerful computer that harnesses the power of atoms and molecules to tap directly into the fundamental fabric of reality.
  3. 4. A wireless connectivity method used for short distance, line of sight communication.
  4. 6. A cabled connectivity method that consists of a bundle of glass threads, each capable of transmitting messages modulated onto light waves at extremely high speed. (7,5)
  5. 7. A common connection point for devices in a network.
  6. 8. A cabled connectivity method that has been use for communication purposes since the invention of the telegraph in the 1820s.
  7. 9. Inputted data that is made ready for output or storage.
  8. 10. Consists of 1024 Megabytes of data.
  9. 11. An output device similar to a television screen.
  10. 13. A computer with a dedicated function within a larger mechanical or electrical system.
  11. 14. The memory in a computer that is used to store computer programs while they are running.
  12. 17. A hand held pointing and clicking device that is classed as a manual input device.
  13. 20. The process of presenting information in a variety of ways to the user.