Across
- 5. A number of characters together, usually to form a word or sentence.
- 7. Taking different paths through the code depending on a condition.
- 8. A sequence of logical instructions to carry out a particular task.
- 9. A set of data items stored together with a single name and accessed by a program.
- 11. A sub program which performs a specific task but does not always return a value.
- 12. Repeating a set of steps several times.
- 13. A single symbol, for example a letter, number or punctuation mark.
- 15. A named value in which data can be stored by a computer program. The data can be changed as the program runs.
Down
- 1. Operators compare or modify values in computer code. Examples include + < and NOT.
- 2. The process of placing a value in to a variable.
- 3. A whole number without a decimal point or fraction. E.g. 1, 100 or 88122
- 4. A register. Stores the result of the last operation.
- 6. The smallest unit of storage, containing a binary 1 or 0.
- 10. Following through a set of steps in a particular order.
- 14. A computer or other device which accesses data from a central server.
