Across
- 3. a series of objects all of which are the same size and type.
- 4. an instruction in a computer program that can cause a computer to begin executing a different instruction sequence
- 7. a Boolean operator which gives the value one if and only if all the operands are one, and otherwise has a value of zero.
- 9. any program where random values are necessary the programming language must provide us with a ___ number generator.
- 10. a list of data items, commands, etc., stored so as to be retrievable in a definite order, usually the order of insertion.
- 12. a person who operates equipment or a machine.
- 14. This means the programs they write sometimes have small errors, called "bugs," in them.
- 15. software that is available free of charge.
- 18. a value that can change, depending on conditions or on information passed to the program
- 19. freeware, and public domain are software categories defined by how programs may be distributed, copied, used, and modified.
- 22. is an acronym for random access memory, a type of computer memory that can be accessed randomly
- 23. a set of instructions designed to perform a frequently used operation within a program.
- 24. is a computer program that transforms computer code written in one programming language into another programming language.
- 26. acronym for read-only memory, computer memory on which data has been pre recorded. Once data has been written onto a ROM chip, it cannot be removed and can only be read.
- 27. a binary variable, having two possible values called “true” and “false.”.
- 28. a program that can analyze and execute a program line by line.
- 31. finds the remainder after division of one number by another
- 34. are unary operators that add or subtract one, to or from their operand, respectively
- 35. a term is used in various programming languages to define a variable with a Fractional value.
- 37. a type of procedure or routine that performs a specific task
- 40. method of solving a problem where the solution depends on solutions to smaller instances of the same problem.
- 41. a high-level general-purpose programming language.
Down
- 1. a programming language that produces software for multiple platforms
- 2. refers to the spelling and grammar of a programming language.
- 5. a register in a computer processor that contains the address (location) of the instruction being executed at the current time.
- 6. are a commonly used data type in computer programming.
- 8. a type of loop where you know when it is going to end
- 11. the collection of all the parts you can physically touch.
- 12. a Boolean operator that gives the value one if at least one operand (or input) has a value of one, and otherwise has a value of zero.
- 13. a computer or computer program which manages access to a centralized resource or service in a network.
- 16. a notation resembling a simplified programming language, used in program design.
- 17. a value that is passed into a function
- 20. is a well-defined procedure that allows a computer to solve a problem.
- 21. is the operation of joining two strings together
- 23. the result of arithmetically adding numbers or quantities.
- 25. to place a data item onto a stack.
- 29. used to separate relevant information or a comment from the rest of the text, or to enclose mathematical symbols, or the text inside of these marks.
- 30. it is simply a contraction of else if and is
- 32. is a data area or buffer used for storing requests that need to be handled
- 33. is the smallest unit of data in a computer. A __ has a single binary value, either 0 or 1.
- 36. a sequence of instruction s that is continually repeated until a certain condition is reached
- 38. a unit of digital information that most commonly consists of eight bits, representing a binary number.
- 39. arrange systematically in groups; separate according to type, class, etc.
- 41. remove an object from a stack.
