Computer Science

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Across
  1. 3. Starts and ends a flowchart
  2. 5. Asks a question and has 2 responses (YES/NO)
  3. 6. base 10 number system
  4. 7. To show something being put in (input) or out (output) in the flowchart
  5. 8. A named storage location in memory that can change when the programme is running.
  6. 10. When an action is being carried out (Waiting or calculating).
Down
  1. 1. base 16 number system
  2. 2. A named storage location in memory that cannot change when the programme is running.
  3. 4. Shows the flow of data, steps or instructions.
  4. 9. base 2 number system
  5. 11. The rules of spelling and grammar in a programming language.