Computer science

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Across
  1. 4. To find and fix errors in a program.
  2. 6. A temporary storage of data in a program (RAM) which can change. Used to store values while the program is running.
  3. 7. true
  4. 8. Integrated Development Learning Environment.
  5. 10. To join strings together.
  6. 12. A classification of data which tells a computer how to process the data.
  7. 13. The choice of which route to take through a computer program , depending on the question.
  8. 16. stepping through an algorithm one step at a time and looking at inputs , values and outputs.
  9. 17. iterating one or more instructions for a set number of times.
  10. 18. To break down complex problems into smaller , easier to solve parts.
  11. 19. Set of step by step instructions to describe a task or process.
  12. 21. Changing the data type.
  13. 22. Using repetition of a process to create a more efficient solution.
Down
  1. 1. Formal and structured way of writing algorithms.
  2. 2. A visual method for describing algorithms.
  3. 3. 6.085
  4. 5. And , or , not are…
  5. 9. 5
  6. 11. A set of instructions that must be followed one after another in a specific order.
  7. 14. Sequence , selection and iteration are…
  8. 15. (“3:5”)
  9. 20. Comments in a program that explain what the code does.