COMPUTER SCIENCE

1234567891011121314151617181920212223242526
Across
  1. 3. The ease with which a user interface can be used by its intended audience to achieve defined goals
  2. 6. A SEQUENCE OF UNAMBIGUOUS INSTRUCTIONS FOR SOLVING A PROBLEM
  3. 7. An object is defined based on a class
  4. 9. A problem which can be solved, but for which no polynomial time solution (or better) has been found
  5. 10. A last-in-first-out (LIFO) abstract data type
  6. 12. A collection of elements with an inherent order
  7. 13. A device used to connect networks using different protocols so that information can be successfully passed from one system to another
  8. 17. A computer that provides shared resources to network users
  9. 19. A problem that has a reasonable (polynomial) time solution as the size of the input increases
  10. 21. A set of attribute values in a database
  11. 23. The result of a calculation is too large to be represented using the available number of bits
  12. 24. _______ protocol: The sending and receiving devices exchange signals to establish that they are each ready to initiate data transfer
  13. 25. A program that hides in or masquerades as desirable software, such as utility or a game, but attacks computers it infects
  14. 26. A small program that exploits a network security weakness (security hole) to replicate itself through computer networks
Down
  1. 1. A global wide area network that is formed from the interconnection of many other networks and that uses the TCP/IP protocol
  2. 2. Fixing bugs, changing parameters and responding to changing requirements
  3. 4. A diagram consisting of vertices joined by edges.
  4. 5. The result of a calculation is too small to be represented using the available number of bits
  5. 8. When someone tries to get you to give them your personal information
  6. 11. A STRUCTURED COLLECTION OF DATA
  7. 14. Combining a record with the procedures and functions that manipulate it to form a new data type; a class in OOP.
  8. 15. A small program attached to another program or data file. It replicates itself by attaching itself to other programs
  9. 16. THE SCIENCE OF DESIGNING CIPHER SYSTEMS
  10. 18. An early or trial working version of the proposed system developed to test possible solutions
  11. 20. FOR A TRANSMISSION MEDIUM, THE RANGE OF SIGNAL FREQUENCIES IT MAY TRANSMIT
  12. 22. A multiple data channel system in which the bandwidth of the transmission medium carries several data streams at the same time.