Across
- 3. a network of physical objects—“things”—embedded with sensors, software, and technologies that enable them to connect and exchange data with other devices and systems over the internet
- 5. a unique numerical label assigned to every device—computers, smartphones, printers—connected to a computer network that uses the Internet Protocol for communication
- 7. an external or auxiliary hardware device (like a mouse, keyboard, printer, or monitor) that connects to and is controlled by a computer, but is not part of the core, essential architecture
- 8. a standard industry interface introduced in 1996 for connecting, communicating, and powering peripheral devices (mice, keyboards, phones, drives) to computers
- 10. essential system software that manages a computer's hardware and software resources, acting as an intermediary between users and the computer hardware
- 12. a computer's high-speed, short-term, volatile data storage used to hold active applications and data for immediate CPU access
Down
- 1. tools, machinery, and other durable equipment
- 2. the primary component, often called the "brain" of a computer, that executes instructions, performs calculations, and manages data flow for software and hardware
- 4. a non-volatile, electro-mechanical data storage device used in computers to permanently store operating systems, applications, and files
- 6. the central printed circuit board in a computer that connects all components—CPU, RAM, GPU, storage, and peripherals—allowing them to communicate
- 9. a global computer network providing a variety of information and communication facilities, consisting of interconnected networks using standardized communication protocols
- 11. a powerful computer or software system that manages network resources, storing and delivering data, services, or applications to other computers known as clients
