Across
- 3. A collection in which the entities in the collection are kept in order
- 5. Computer data storage
- 7. a collection of data or computer instructions that tell the computer how to work
- 9. Occurs when a thing is defined in terms of itself or of its type.
- 11. A general-purpose programming language that is class-based not a pure object-oriented
- 12. device that converts data into a format suitable for a transmission medium
- 14. the repetition of a process
- 15. transparent fiber made by drawing glass (silica) or plastic
Down
- 1. tokens which name language entities
- 2. The first section of an operating system to load into memory.
- 4. Any auxiliary or ancillary device connected to or integrated within a computer system
- 6. A networking device that forwards data packets between computer networks.
- 8. A shared boundary
- 10. the field concerned with the rigorous mathematical study of the meaning of programming languages.
- 13. a logic programming language associated with artificial intelligence and computational linguistics
