Computer Science Engineering-3

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Across
  1. 3. a logic programming language associated with artificial intelligence and computational linguistics
  2. 4. An emulation of a computer system.
  3. 6. The first section of an operating system to load into memory.
  4. 8. transparent fiber made by drawing glass (silica) or plastic
  5. 10. the set of rules that defines the combinations of symbols
  6. 11. A collection in which the entities in the collection are kept in order
  7. 12. the field concerned with the rigorous mathematical study of the meaning of programming languages.
  8. 13. A general-purpose programming language that is class-based not a pure object-oriented
  9. 14. device that converts data into a format suitable for a transmission medium
Down
  1. 1. to receive data from a remote system
  2. 2. Occurs when a thing is defined in terms of itself or of its type.
  3. 3. Any auxiliary or ancillary device connected to or integrated within a computer system
  4. 5. Computer data storage
  5. 7. to send data to a remote system
  6. 9. A networking device that forwards data packets between computer networks.
  7. 10. a collection of data or computer instructions that tell the computer how to work