Across
- 2. A two-dimensional image or animation used in games or interfaces.
- 5. Devices that convert electrical signals into sound.
- 7. A symbol or name that represents a value that can change.
- 9. Data or signals entered into a computer system.
- 11. A statement that only runs if a certain condition is true.
- 14. Fan specifically designed to cool the CPU.
- 15. The enclosure that houses all computer components.
- 16. Hardware component that processes audio input and output.
- 17. The process of finding and fixing bugs in code.
- 18. A value that does not change during program execution.
- 26. A small programmable device used for educational purposes.
- 27. Significant or having importance in programming or design.
- 28. Device that prints text and images on paper.
- 30. A flexible object that returns to its original shape when compressed.
- 31. Main circuit board that connects all computer components.
- 34. Component that provides electrical power to the computer.
- 35. An error or flaw in software or hardware.
Down
- 1. Input device used to type text and commands.
- 3. Device that reads DVDs and CDs.
- 4. A way of describing an algorithm using informal, human-readable steps.
- 6. A collection of elements stored at contiguous memory locations.
- 8. A visual programming language where code is represented as blocks.
- 10. A block of code designed to perform a specific task.
- 12. A step-by-step procedure for solving a problem or performing a task.
- 13. Storage device that saves data permanently.
- 19. Device used to cool down internal components.
- 20. An approach to problem-solving that emphasizes creativity and user needs.
- 21. Data or signals generated by a computer system.
- 22. The programs and applications that run on a computer.
- 23. Input device that allows moving the cursor on the screen.
- 24. Screen that visually displays information processed by the computer.
- 25. The physical components of a computer system.
- 27. A platform for creating programs using block-based code.
- 29. Temporary memory used by the system for quick tasks.
- 32. Specialized processor for handling graphics and visual processing.
- 33. The brain of the computer, responsible for executing instructions.
- 35. A data type with two possible values: true or false.
