Across
- 2. process of representing real-world situations using a computer
- 6. information sent to a function
- 11. process of setting a variable equal to a known value
- 12. loop controlled by value entered by a user(2 words)
- 14. variable used to determine how many times a loop runs
- 15. collection of commands that are given a name
- 16. loop with the count vainitializationin
Down
- 1. loop controlled by fixed value(2 words)
- 3. programming command used to repeat code
- 4. experiment that is run using a computer model
- 5. precise set of rules for how to solve a problem
- 7. process of reading through code to find errors and predict results(2 words)
- 8. loop that continues until a condition which is set in the loop is false
- 9. programming command that returns a set of numbers(2 words)
- 10. variable used to stop a loop from repeating(3 words)
- 13. variable used to add up a set of numbers
