Across
- 3. The area where you drag and drop commands to build your program
- 5. often shortened to “app”-a series of codes that allow specific tasks to happen.
- 7. the physical hard parts of a computer
- 9. component that processes graphics
- 10. An error or mistake in the program
- 11. An algorithm that has been coded into something that can be run by a machine
- 13. another word for repetition or doing something over and over again
- 14. component that holds memory temporarily until the computer powers off
Down
- 1. Programs or apps
- 2. to break a problem
- 4. “bit”) is the smallest information piece on a computer; either a 1 or 0
- 6. the language that tells the computer what to do
- 8. A list of steps to finish a task
- 12. this causes the computer to do the commands you’ve written
