Computer Science Vocabulary

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Across
  1. 2. A set of coded instructions that a computer can run to perform a task.
  2. 6. A visual method of coding using drag-and-drop blocks, often used for introducing coding concepts to children.
  3. 7. A part of the code that runs only when a specific condition is met (is true).
  4. 8. The data or commands that are sent into a computer.
  5. 9. A single instruction given to a computer. For example, "move forward" or "turn left" are commands.
  6. 12. A way to make a computer repeat a set of instructions multiple times.
  7. 15. A set of steps or instructions to solve a problem or complete a task, like a recipe.
  8. 16. A reusable section of code designed to perform a specific task.
Down
  1. 1. A placeholder or container that holds information that might change while the program is running.
  2. 3. Another word for all of the code
  3. 4. A flaw or error in the code that causes a program to behave unexpectedly.
  4. 5. Code that allows a computer to make decisions based on whether a condition is true or false, like "if the light is green, then go".
  5. 10. The process of finding and fixing bugs in a program.
  6. 11. A type of loop that continues to repeat instructions as long as a specific condition remains true.
  7. 13. The information or results that a computer gives back to the user.
  8. 14. The specific instructions written in a programming language that tell a computer what to do.