Across
- 3. a small image used to express an idea or emotion in digital communication
- 5. the results of the operation of a system
- 7. a simulator that imitates a program or events
- 8. a small computer on a single, integrated circuit
- 10. a method to analyze and record information about a program's execution
- 12. a flaw in a computer program that causes the program to produce an incorrect result or behavior
- 14. a type of statement where the command performs different actions depending on whether a condition is true or false
Down
- 1. to carry out or put into effect
- 2. the study and design of computing systems responsible for programming
- 4. a diagram that uses geometric symbols to represent an algorithm
- 6. a type of statement where the command performs tasks that follow one after the other
- 9. to identify bugs or errors in computer hardware or programs and fix them
- 11. an ordered set of instructions that are used to carry out a task
- 13. a set of instructions that a computer executes to achieve a particular objective
- 15. something you put into a system in order to achieve a result
