Computing Fundamentals

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Across
  1. 2. The specific order of instructions.
  2. 4. Identifying and focusing on only the important parts needed to solve the problem.
  3. 6. Spotting similarities and repetition to improve the efficiency of our instructions.
  4. 7. Making different things happen based on different conditions.
  5. 8. A set of step-by-step instructions.
  6. 9. Finding and fixing errors with code.
Down
  1. 1. Breaking down a problem into smaller parts.
  2. 3. A container for storing data which can be accessed and updated while a program is running.
  3. 5. Allow you to repeat sets of instructions without having to write them out multiple times.