COMS 1002

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Across
  1. 4. Developed the theory of the audience as a commodity
  2. 6. Theorist who critiqued the initial framing of participatory culture as it omitted key concerns about democratic participation
  3. 7. Unlike with community,this forms since the modern internet emphasizes individuality and identity
  4. 10. The under-representation or absence of a particular social group in media.
  5. 14. Thought to explain why the crowd is susceptible to violence and aggression
  6. 16. Believed that capitalism organized the economy to the benefit of the working class
  7. 17. Replaced the surfs with the move from agrarian society to capitalism
  8. 18. One of the three key considerations of political economy
  9. 22. Everything present in the frame
  10. 24. Economic systems that operate along the logics of privatization, deregulation, and reduced government spending
  11. 25. The Western classical tradition of art and media which was foregrounded as that which is worthy of academic scrutiny
  12. 26. In gaming, the power to make decisions over the fate of character and how the game unfolds
  13. 27. Sounds originating in and for the story world that can be heard by the characters
  14. 30. The ruling class of society under the capitalist economic system
Down
  1. 1. Where mindless, impulsive, violent individuals become as violent as the most violent person in the crowd
  2. 2. The literal or most obvious interpretation of a sign
  3. 3. The magnum opus of Karl Marx that outlines his critique of capitalism
  4. 5. Home to cultural theorists such as Theodor Adorno and Max Horkheimer
  5. 8. A media studies paradigm that addresses one of the gaps in social scientific research methods by examining identity and social context
  6. 9. Something we do to be in community with others that requires thought, connection, sharing, and solidarity.
  7. 11. This is embedded in a message during the encoding process and derived from a message in the decoding process
  8. 12. The science of signs
  9. 13. He developed the encoding/decoding model of communication
  10. 15. Not the cost but the utility of a commodity
  11. 19. The first communications scholar to write about cancelculture
  12. 20. Espoused the central argument of participatory culture
  13. 21. Coined the term machine learning
  14. 23. A feature of the technology at the centre of participatory culture.
  15. 28. The receipt and interpretation of the message by the receiver
  16. 29. The laws constitutions, theories, ideologies and social institutions that express and ratify the domination of a particular class.