Connected Classroom Year 5 Crossword

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Across
  1. 3. Finding and fixing an error in a computer program.
  2. 4. Something you want your program to remember which might change (e.g. Score).
  3. 6. The programs on a computer that we use to complete tasks.
  4. 8. Information that comes out of a computer.
  5. 9. Using a computer to create a model of something in the real world.
  6. 13. All the different webpages found on the internet connected by hyperlinks.
  7. 14. A group of computers connected to make it easier to share the same links, files and programs.
Down
  1. 1. Information that goes into a computer.
  2. 2. Programming instructions placed and processed in a specific order.
  3. 5. A set of step-by-step instructions to solve a problem.
  4. 7. Making the same instructions happen again and again.
  5. 10. The large system of connected computers around the world that allows people to share information and communicate with each other.
  6. 11. The parts of a computer you can touch.
  7. 12. When there is a choice in a program.