Control Structures

12345678910111213141516
Across
  1. 4. Appears to be random, but is not
  2. 6. Code you put in a if statement or while loop
  3. 9. To add or increase
  4. 11. To subtract from or decrease
  5. 13. To generate or select a random object
  6. 14. (and)
  7. 16. To flip a boolean value, or take the opposite of a boolean value.
Down
  1. 1. A symbol that holds a value
  2. 2. The visual structure of how your code is laid out
  3. 3. A way to repeat code
  4. 5. A true or false value
  5. 7. A variable that breaks out of a loop when called
  6. 8. One run through of the instructions in a loop
  7. 10. A loop, most often set with while(true), that has a break in the loop body.
  8. 12. let's us change the flow of or code
  9. 15. A variable used to count the amount an action has been performed