COSC 351.101 SP20 CWP1

123456789101112131415161718192021
Across
  1. 4. A unit testing framework for the Java programming language
  2. 8. A data type available within the Java language
  3. 10. A mechanism of wrapping the data (variables/attributes) and code acting on the data (methods) together as a single unit, where attributes and methods are hidden within a class
  4. 11. Keyword associated with inheritance
  5. 12. The type of comment that utilizes /* and */
  6. 13. Conventional method used for updating the value of a variable in an object
  7. 14. An instance of a class
  8. 16. The type of comment that utilizes //
  9. 18. Defines and constrains the data type of the value returned from a subroutine or method
  10. 21. A documentation generator created by Sun Microsystems for the Java language (now owned by Oracle Corporation) for generating API documentation in HTML format from Java source code
Down
  1. 1. A data type that's based on a class rather than on one of the primitive types that are built in to the Java language
  2. 2. Name of the function that acts as starting point for an application
  3. 3. A variable that contains specific information used in an object
  4. 5. A mechanism wherein a new class is derived from an existing class
  5. 6. Keyword in object-oriented languages that set the accessibility of classes methods and other members
  6. 7. Any character or series of characters that represent horizontal or vertical space
  7. 9. A set of statements which is referred to by name and can be called (invoked) at any point in a program
  8. 13. Characterizes the difference between two descriptions of an object by different representations
  9. 15. Conventional method used for retrieving the value of a variable from an object
  10. 17. Access modifier indicating that an attribute or method can be accessed directly anywhere within the application
  11. 19. Access modifier indicating that an attribute or method can be accessed only within the class in which it exists
  12. 20. A user-defined blueprint or prototype from which objects are created