Creative Response 11/17

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Across
  1. 2. A learner focused teaching model where technology is used as a medium for writing, research, analysis, etc.
  2. 3. A program that gives students access to technology based on their learning style and content proficiency
  3. 4. Teaching that happens in "real time" via the internet (such as Skype, live chatting, etc.) students receive live feedback
  4. 6. ________ learning teaches students essential knowledge through student-driven, collaborative assignments
  5. 11. Online K-12 courses
  6. 12. ________ can be problematic because of the extra collaboration, communication, and scheduling needed for completion
  7. 14. A challenge with using technology in the classroom is that teachers can underestimate the ________ __ ______
  8. 15. It is important that students are not _______. In other words, they are actively seeking answers and information instead of having it handed to them.
  9. 16. A classroom that still uses traditional teaching practices but is further enhanced by technology
  10. 17. Teaching model where the classroom lecture may be recorded and viewed outside of classroom hours
Down
  1. 1. A 15 minute online test that determines the instructional level of the student, and then gives them assignments on that level.
  2. 5. Online teaching that consists of "time delayed" tools, may be a folder that includes syllabus, assigments, readings, etc. (example of this is Blackboard)
  3. 7. Computer game that requires knowledge about diplomacy, leadership, and resource allocation
  4. 8. Program that allows students to build and add to a portfolio, that is to be presented at the end of each year
  5. 9. low stakes quizzes that provides feedback based on their responses; program is technologically simple
  6. 10. 4 -year Adult advocates that help their students grow academically and personally
  7. 13. The type of technology used by teachers in order to determine the strengths and weaknesses of students