Across
- 3. Who we imitate
- 4. Indirect reinforcement
- 6. No empathy or remorse
- 8. Reoffending criminal
- 13. Punishment receiving something unpleasant
- 14. Who we model ourselves on
- 16. The purpose of prison
- 19. Anxious and easily afraid
- 20. Developed by Skinner
- 22. Reinforcer with survival value
- 25. Victim confronts criminal
- 26. requires external stimulation
Down
- 1. Instead of prison
- 2. Learning through receiving pleasure
- 5. Learning through avoiding unpleasantness
- 6. High criminal personality score
- 7. Prison takes these away
- 9. Secondary reinforcer used in prisons
- 10. Punishment removing something pleasant
- 11. Share 100% genes
- 12. Worthless but associated with PR
- 15. Requires little external stimulation
- 17. Developed SLT
- 18. Share 50% genes
- 21. Eysenckâs personality measurement tool
- 23. Criminals quick to lose
- 24. Genetic personality