Across
- 1. a program that translates code into machine language
- 3. a sequence of statements that has a name, may have formal parameters, and may return a value
- 4. a method that sets parameters
- 5. a sequence of characters
- 9. an item of information that is specified to a method, when the method is called
- 10. a number type int or boolean
- 12. redefining a method in a subclass
- 13. refers to changing an entity of one datatype into another
- 14. name of a variable, method or class
- 15. assigned to values data (ex. Data[0])
Down
- 2. a method that changes the state of the object
- 4. the part of the program in which a variable is defined
- 6. cannot be changed
- 7. a method that gets parameters
- 8. one class needs services provided by another class
- 11. a circumstance that must be met
