Across
- 3. process of transforming any key of characters into another value
- 8. a process of wrapping code and data together into a single unit
- 11. an API for defining string patterns in java
- 13. Method of hiding unwanted information
- 14. a pointer pointing to a memory location that has been deleted is call _____ pointer
- 16. template class in STL
- 17. a function object or any object that can be called as if it is a function
- 18. The member function used to position back from the end of the file object
- 19. Code used for representing characters in the computer
- 20. first computer programming language that was widely used
Down
- 1. feature that allows concurrent execution of two or more parts of program
- 2. who first created HTML
- 4. Elements are stored in a contiguous memory location
- 5. A special method that is invoked automatically at the time of object creation
- 6. which technology is used in Bitcoin
- 7. Algorithm that uses a brute force approach for finding desired output
- 9. A language that emphasizes less wordy commands
- 10. Finding and fixing errors in program
- 12. allows user to interact with a program in a graphical environment
- 15. used to point to the memory address of the STL container classes
