Across
- 2. these levels make the game hard or easy
- 4. things like running, jumping, flying, capturing objects
- 8. the rules allow some things to happen and some to not
- 9. these can get in the way, as well as help you
Down
- 1. the world can have be viewed differently, from angles
- 3. can be a princess, racecar, animal
- 5. some examples are; mouse, joystick, keyboard, arrow keys
- 6. you can win a race, get an object or multiple, beat a high score, hide from something
- 7. can make you want to play over and over again
