Across
- 3. the effect or influence of one thing on another.
- 6. completely changed or overhauled a system, process, or industry.
- 7. to engage in communication or behavior with others.
- 9. a software or technology used as a basis for other applications or services to be built on.
- 11. the surroundings or conditions in which a person, animal, or plant lives or operates.
- 13. the action of confirming something, or the state of being confirmed.
- 17. the scientific study of the human mind and its functions, especially those affecting behavior in a given context.
- 19. the imparting or exchanging of information or news.
- 20. a mood disorder characterized by feelings of sadness, hopelessness, and a loss of interest in activities that were once enjoyable.
Down
- 1. the use of electronic communication to bully a person, typically by sending messages of an intimidating or threatening nature.
- 2. a feeling of worry, nervousness, or unease about something with an uncertain outcome.
- 4. a state characterized by compulsive engagement in rewarding stimuli despite adverse consequences.
- 5. a state of physical, mental, and emotional health and happiness.
- 8. managing or dealing with stress or difficult situations.
- 10. the act of assessing the similarities and differences between oneself and others.
- 12. a feeling of discontent or resentful longing aroused by someone else's possessions, qualities, or luck.
- 14. aggressive pressure or intimidation.
- 15. individuals who raise awareness about a cause or issue and work to promote positive change in that area.
- 16. Fear of missing out, a feeling of anxiety or insecurity caused by the belief that others are having more enjoyable experiences or living better lives.
- 18. relating to or involving society or its organization.