Across
- 1. A report of the active call stack at a specific point in time during program execution
- 5. The ability of objects to take on multiple forms
- 11. A data type that can hold only two values: true or false
- 12. A method used to initialize objects in object-oriented programming
- 13. A tool used to organize and analyze data in tabular form
- 15. The point of interaction between components or systems
Down
- 2. A unit of work that is performed by a program or user
- 3. A place where data or code is stored and managed
- 4. A network security system
- 6. A specific realization of an object in object-oriented programming
- 7. A process or set of rules for solving a problem in computing
- 8. The rules that define the structure of programming languages
- 9. A feature that allows classes to inherit attributes and methods from other classes
- 10. A set of rules governing data communication
- 14. An ordered collection of elements in programming
