Crossword

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Across
  1. 2. locations in memory where a value will be stored.
  2. 4. a value stored that will not change its value
  3. 6. coded languages with instructions
  4. 7. every sentence given to the computer in order to execute an action such as "Open the file"
  5. 9. the first part of programming expressed as Wood in blackboard
  6. 10. the rules and the correct order to combine commands to perform an action or a set of actions
Down
  1. 1. source code written in a programming language into another computer language
  2. 3. system which is designed to facilitate the writing of computer programs.
  3. 5. set of instructions that a computer follows.
  4. 8. the result of the procees of programing