Across
- 4. A protocol for sending packets quickly and minimal error checking and no resending of dropped packets. (Remember to add () on answer)
- 7. a group of interconnected computing devices capable of sending and receiving data.
- 8. A chunk of data sent over a network. Larger messages are divided into packets that may arrive at the destination in order, out of order, or not at all.
- 9. An agreed-upon set of rules that specify the behavior of some system.
- 11. The unique number assigned to each device on the internet.
- 13. the inclusion of extra components so that a system can continue to work even if the individual components fail, for example by having more than one path between any two connected devices in a network.
- 14. a machine that can run a program, including computers, tablets, servers, routers, and smart sensors.
- 15. information passed through the internet in packets.
Down
- 1. a protocol for sending data across the internet that assigns unique numbers (IP Addresses) to each connected device. (Remember to add () on answer)
- 2. Can continue to function even in the event of individual component failures. This is important because elements of complex systems like a computer network fail at unexpected times, often in groups.
- 3. A type of computer that forwards data across the network
- 5. Data added to packets to help route them through the network and reassemble the original message.
- 6. A protocol for sending packets that does error checking to ensure all packets are received and properly ordered. (Remember to add () on answer)
- 8. the series of connections between computing devices on a network starting with a sender and ending with a receiver.
- 10. the maximum amount of data that can be sent in a fixed amount of time, usually measured in bits per second.
- 12. a group of computing devices and programs working together for a common purpose.
