CTCT 6200 Module 3 Vocabulary: ncd0014

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Across
  1. 5. The shape and size of a computer.
  2. 8. The smallest unit of time a process can measure.
  3. 11. In Computer Concepts, devices that begin functioning properly as soon as you connect them to your computer.
  4. 14. An input device you use when playing a video game.
  5. 19. The software, or operating system, a device uses.
  6. 21. Output device that consists of a pair of small listening devices that fit into a band placed over your ears.
  7. 26. A device that prevents power fluctuations from damaging electronic components.
  8. 28. Memory that loses its contents when power is removed.
  9. 29. A slot on the computer or device where you can attach a peripheral device.
  10. 30. A portable computer that is smaller than the average briefcase and light enough to carry comfortably; often called a notebook.
  11. 34. Stores frequently used data next to the processor so that it can easily and quickly be retrieved.
  12. 35. Game controller that is a flat, electronic device divided into panels that users press with their feet in response to instructions from the video game.
  13. 37. A number system that has two digits, 0 and 1.
  14. 39. Returning an operating system or files to their default settings, or migrating back to the operating system’s previous version.
  15. 42. A small device, shaped like a pen, that you can use to draw, tap icons, or tap keys on an on-screen keyboard, similar to a stylus, but is more capable because it has programmable buttons.
  16. 45. In Computer Concepts, an 8-bit coding scheme, which means that 8 bits are used to represent uppercase and lowercase letters, mathematical operators, and logical operations.
  17. 47. Voice output that converts text to speech.
  18. 48. In Computer Concepts, a camera built-in to a computer, which is primarily used for videoconferencing, chatting, or online gaming.
  19. 50. Speakers that are small enough to place in your ears.
  20. 51. Responsible for performing arithmetic operations in the CPU.
  21. 53. A device that converts a paper image into an electronic file that you can open and work with on your computer.
  22. 54. A pen-shaped digital tool for making selections and entering information on a touchscreen.
  23. 55. A circuit board that processes image signals.
  24. 59. (Short for binary digit), the smallest unit of data a computer can process.
  25. 60. An external device that contains many USB ports.
  26. 65. A display that lets you touch areas of the screen to interact with software.
  27. 67. A device such as a keyboard, mouse, printer, or speakers that can connected to and extend the capability of a computer.
  28. 68. Storing electronic files on the Internet, not on a local computer; often called storing data “in the cloud.”
  29. 70. Includes one or more headphones for output, and a microphone for input.
  30. 71. Processor with multiple cores.
  31. 72. Memory that does not lose its contents when power is removed.
Down
  1. 1. A type of game controller that mirrors the functionality of a steering wheel in a vehicle.
  2. 2. Manages the flow of instructions within the processor.
  3. 3. A small, flat computer with a touch-sensitive screen that accepts input from a digital pen, stylus, or your fingertip
  4. 4. Displays visual output from a computer on a large surface such as a wall or screen.
  5. 6. Computer that typically consists of the system unit, monitor, keyboard, and mouse.
  6. 7. Similar to a desktop computer, but the monitor and system unit are housed together.
  7. 8. Input devices that support adding pictures or videos to a computer.
  8. 9. A field size for Number fields that allows entries only from 0 to 255.
  9. 10. Determines the speed at which data in a computer travels, also referred to as word size.
  10. 12. A program that controls a device attached to your computer, such as a printer, monitor, or video card.
  11. 13. Game controller that allows users to guide on-screen elements with air gestures.
  12. 15. Permanently installed memory on your computer attached to the motherboard. The ROM chip contains the BIOS, which tells your computer how to start.
  13. 16. Game controller held in both hands that controls the movement and actions of players or objects.
  14. 17. Creates hard copy output on paper, film, and other media.
  15. 18. The storage location that is part of every computer and that temporarily stores open apps and document data while a computer is on.
  16. 20. The instructions on the ROM chip.
  17. 22. Output devices used to convey audio output, such as music, voice, sound effects, or other sounds.
  18. 23. At startup, a sequence that tests all computer components for proper operation.
  19. 24. CDs, DVDs, and Blu-ray discs (BDs), use laser technology for storage and playback.
  20. 25. The most common type of pointing device used with computers.
  21. 27. Conveys information from the computer to the user. Common output devices include displays, speakers, headphones, projectors, and printers.
  22. 31. In Computer Concepts, a device used to point to and select specific objects on the computer screen. Examples of point devices include a mouse, touchpad, and trackball.
  23. 32. The most common storage medium on a computer; can be magnetic or solid state.
  24. 33. A hard drive without moving parts, and is faster and more durable than magnetic drives.
  25. 34. A file on a hard disk that Windows uses to hold parts of programs and data files that do not fit in RAM.
  26. 36. A portable or handheld computing device, such as a smartphone or a tablet, with a screen size of 10.1 inches or smaller.
  27. 38. Used to enter voice or sound data into a computer.
  28. 40. A stationary pointing device with a ball anchored inside a casing, as well as two or more buttons.
  29. 41. Storage drive housed in a separate case, and typically connected to your computer using a USB cable.
  30. 43. A flat surface that is touch-sensitive, and you move your finger around the touchpad to move the pointer on the screen.
  31. 44. A test run by a laboratory or other organization to determine processor speed and other performance factors.
  32. 46. A circuit board inside a computer that contains the microprocessor, the computer memory, and other internal devices.
  33. 49. Game controller with a handheld vertical lever, mounted on a base, that you move in different directions to control the actions of the simulated vehicle or player.
  34. 52. A device that maintains power to computer equipment in case of an interruption in the primary electrical source.
  35. 56. A display that can respond to multiple fingers touching the screen simultaneously.
  36. 57. Determines the speed at which data in a computer travels, also referred to as bus width.
  37. 58. In Computer Concepts, the capability of an operating system to temporarily store data on a storage medium until it can be “swapped” into RAM.
  38. 61. A coding systems that represent text and symbols in computers, communications equipment, and other devices that use text.
  39. 62. In Computer Concepts, the speed at which a processor can execute instructions. Clock speed either can be measured in megahertz (MHz) or gigahertz (GHz).
  40. 63. Communicates instructions and commands to a computer. Common input devices are keyboard, mouse, stylus, scanner, microphone, and game controller.
  41. 64. Input device that contains not only characters such as letters, numbers, and punctuation, but also keys that can issue commands.
  42. 66. A complex integrated circuit that consists of millions of electronic parts and is primarily responsible for converting input (data) into meaningful output (information).
  43. 69. Data that cannot fit in RAM and uses an area of the hard disk called virtual memory. Also called a paging file.