D&D 5.5e Unearthed Arcana Subclasses

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Across
  1. 2. ________ _______, Enhance Martial Arts with Your Magic Tattoos.
  2. 4. __________, Mold Psionic Force for Creation and Destruction.
  3. 8. Path of the _________ ________, Call on the Spirits for Combat Aid.
  4. 11. Path of the _____ ______, Wield the Fury of the Storm.
  5. 15. _____ Domain, Embody Deification Forces of Death.
  6. 17. __________, Transform Energy and Matter.
  7. 18. Circle of ____________, Safeguard Nature and Heal the World.
  8. 20. _________, Entrance and Beguile Others.
  9. 22. Warrior of ____________, Drink Mystic Brews to Overwhelm and Confound Foes.
  10. 23. _________, Psychically Sculpt Life and Flesh.
  11. 25. ___________, Obtain Great Power at Any Cost.
  12. 28. ______ ______, Deploy Magical Effects Through Enchanted Ammunition.
  13. 30. ________, Master Tactics in the Landscape of the Mind.
  14. 32. ______ Patron, Defy Death for Profane Power.
  15. 33. _________, Master Brutality and Blood Sport.
  16. 34. _______, Embrace Death and Wield Ghostly Power.
Down
  1. 1. ______ ______ ______, Herald the Majesty of Amethyst Dragons.
  2. 3. _________ Sorcery, Bear the Power of a Spellcasting Lineage.
  3. 5. ________-____ Patron, Herald Tyrannical Might of Monstrous Rulers.
  4. 6. ________, Step Across Space and Call Creatures from Thin Air.
  5. 7. College of _______, Call Forth Spirits from Beyond the Grave.
  6. 9. _______ Patron, Wield the Remnants of a Dying God's Power.
  7. 10. ______ ______, Draw on the Might of Ancient Wild Terrors.
  8. 12. ___ ______, Warp Space with the Power of Your Mind.
  9. 13. ______ Domain, Blend Conviction with Arcane Power.
  10. 14. _______ Sorcery, Siphon Life into Catastrophic Spells.
  11. 16. Warrior of the ______ ____, Weave Martial and Mystic Arts.
  12. 19. ___________, Command the Powers of Death and Undeath.
  13. 21. ________, Defend Your Allies on Foot or from a Mount.
  14. 24. _____ _______, Steal Magical Power to Empower Yourself.
  15. 26. ________ Patron, Forge a Pact with a Cursed Blade.
  16. 27. Oath of the __________, Protect Your Allies from Villainous Magic.
  17. 29. ______ Sorcery, Bend Darkness and Doom to Your Will.
  18. 31. __________, Reassemble Corpses to Raise the Dead.