Across
- 2. 3rd level, cancel a spell
- 6. 7th level, damage rainbow, every color does something different
- 9. 2nd level, really convincing illusion
- 10. cantrip, stop death rolls
- 13. 6th level, 70hp
- 15. 2nd level, 1hr, ends when you attack or cast a spell
- 18. 7th level, pocket dimension with a really big house
- 19. 1st level, creates 10 berries, 1hp per berry
- 20. cantrip, extra d4 on an ability check
- 22. 8th level, duplicate after 120 days, soul transferred upon death
- 23. 4th level, 20ft radius of damaging hail
- 26. 9th level, duplicate or 1/3 chance to be gone forever
- 27. 3rd level, double speed, +2 AC, adv on Dex saves, and additional action
- 28. 4th level, temporarily change into a new form
- 29. cantrip, magic torch
- 30. 5th level, summon a giant floating hand
- 31. 2nd level, creates sticky terrain that traps people
- 32. 6th level, thin ray, lots of damage, no death saves
- 34. 9th level, 4 really large fireballs
- 35. 1st level, triple upward distance
- 36. 1st level, painful jokes
Down
- 1. 1st level, extra damage and disadvantage on an ability check
- 3. cantrip, bad version of prestidigitation
- 4. 7th level, cube-shaped prison
- 5. 1st level, wizard animal spell
- 7. 9th level, portal to another plane
- 8. 3rd level, 20-foot radius sphere, cold damage and acid damage, 1 minute
- 11. 5th level, paralyze any creature
- 12. 5th level, bring items to life, a lot of damage
- 14. cantrip, 1d10 force, warlocks love it
- 16. 2nd level, druid AOE thorn spell
- 17. 4th level, teleport within 500ft
- 18. 8th level, 10 minutes in labyrinth demiplane
- 21. 9th level, 700hp
- 24. 1st level, sense the presence of magic nearby
- 25. 8th level, paralyzed w/o saving throw if hp<151
- 33. 2nd level, reasonable command
