Across
- 3. A Design Problem
- 4. Helps to make refinements
- 6. Visual sketch representing a 3D shape at 30 degrees
- 7. Examining ideas
- 10. Good design rules
- 13. Human-Centred Design
- 16. A Low fidelity strategy to represent an idea
- 17. The First phase
- 18. subject
- 19. A form of Primary Data
Down
- 1. new
- 2. A person who is impacted by the design
- 5. A process to gauge constructive criticism
- 8. Understanding of other people's needs
- 9. A sketch representing 3D depth
- 11. Secondary Data
- 12. Defined requirements
- 13. Designing for
- 14. Creating ideas
- 15. The Second phase of synthesis
