Across
- 4. The factors (e.g., line, color, light, shadow, space, texture) that define a product and take into account the aesthetics and function of the product.
- 6. A systematic problem-solving strategy, with criteria and constraints, used to develop many possible solutions to a problem or to satisfy human needs and wants and winnow (narrow) down the possible solutions to one final choice.
- 8. The process of understanding a problem, devising a plan, carrying out the plan, and evaluating the plan in order to solve a problem or meet a need or want.
- 9. Desired specifications (elements or features) of a product or system.
- 11. The study of workplace equipment design or how to arrange and design devices, machines, or workspace so that people and things interact safely and most efficiently.
- 13. A limit to the design process. It may be such things as appearance, funding, space, materials, and human capabilities.
- 14. A person or household that purchases goods or services.
- 15. The feel, appearance, or consistency of a surface, substance, or fabric.
Down
- 1. Pleasing in appearance.
- 2. A full-scale working model used to test a design concept by making actual observations and necessary adjustments.
- 3. Systematic, scientific, documented study.
- 5. A person who is trained in and uses technological and scientific knowledge to solve practical problems.
- 7. A method of shared problem solving in which all members of a group spontaneously, and in an unrestrained discussion, generate ideas.
- 10. A sketch on which notes are made to provide further information.
- 12. A visual, mathematical, or three-dimensional representation in detail of an object or design, often smaller than the original. It is often used to test ideas, make changes to a design, and to learn more about what would happen to a similar, real object.