Across
- 4. Gaining knowledge, attitude, and skills to effectively use digital technology is known as Digital _____________.
- 5. A type of intellectual property that gives the creator of original work the legal right to control how their work is used.
- 6. Identity ____________ is a serious cybercrime where someone illegally obtains and uses another person’s personal information usually to commit fraud.
- 10. Software ______________ is the illegal copying, downloading, sharing, or use of software without proper licensing or permission from the creator or company that owns it.
- 12. Copyright ______________ is the unauthorized use of copyrighted material without the permission of the copyright owner.
- 13. the code of polite, respectful and responsible behaviour when communicating and interacting online.
- 14. Digital _______________ is understanding the many forms of technology.
- 16. The use of digital technology, like social media, messaging apps, email or websites, to harass, threaten, embarrass, or target another person.
Down
- 1. Computer _____________ refers to the principles and moral guidelines that govern the use of computers and information technology.
- 2. _____________ Practices are actions involving computers or digital technology that go against accepted moral, principles, professional standards, or laws.
- 3. A type of cyber crime where attackers try to trick you into giving away personal information like passwords, credit card numbers, or bank details by pretending to be a trusted source, usually through emails, messages, or fake websites.
- 7. The trail of data you leave behind whenever you use the internet are your Digital ______________.
- 8. An element of digital citizenship that deals with online precautions to promote safety.
- 9. The act of using someone else’s words, ideas, images, or work and presenting them as your own without giving proper credit.
- 11. The creations of the mind that are legally protected from unauthorized use by others are known as ___________________ Property.
- 15. Understanding different digital tech mediums falls under one of the elements of digital citizenship known as Digital _________________.
