Across
- 3. The act of putting a program on a computing device so that you can use that program on that computing device
- 7. a legal document that an app or website must provide which describes the rules that the company and users must obey when they use the app
- 9. The link between a plug or connector into a port on a computing device or the link between the internet and a network
- 11. adding your thoughts to a discussion forum, virtual classroom, or other online application as a response
- 13. to choose to not participate in something
- 15. To investigate or evaluate how to solve a technical problem
- 17. using electronic communication to bully, intimidate, or threaten a person
- 18. behaviors we do often or regularly with digital media and devices
- 20. To receive data, information, or files from a remote system
- 22. a complete list of items or actions
- 23. when something happens on digital media that makes you feel uncomfortable, worried, sad, or anxious
- 24. protection from being observed or tracked by others, including the government, the public, or selected individuals or groups
- 26. a set of criteria or piece of advice for how to do something
- 27. the correct or acceptable way of communicating on the internet
- 28. a legal document that an app or website must provide which describes what user information they collect and how they will use it
Down
- 1. choices a website or app provides users about what information is collected and visible to others
- 2. The abbreviation for wireless fidelity, which means a user can connect a computing device to a network without needing to use wires
- 4. A program that is able to copy itself when it is run and causes harm to your computing device
- 5. information that comes to us through the internet, often through a tablet, smartphone, or laptop
- 6. Connected computing devices used to communicate electronically
- 7. A department or person that helps people with troubleshooting and resolve computer problems
- 8. To be connected to the internet and ready to send or receive information through a computing device
- 9. A unit of hardware that provides computing functions (e.g laptops, tablets, and smartphones)
- 10. to engage in activities that don't involve devices, apps, or the internet
- 12. using media in a way that feels healthy and in balance with other life activities (family, friends, school, hobbies, etc.
- 14. Small text files stored on a computer that keep track of what a person does on a website
- 16. A set of instructions and associated documentation that tells a computer what to do or how to perform a task
- 19. A successful link to the internet that allows for information and data sharing across computing devices
- 21. To not be connected or directly controlled by a computer system
- 25. the digital version of something real