Across
- 3. or inaccurate information.
- 6. Commons-a non-profit organization and a set of public copyright licenses that allow creators to share their work with the public under specific conditions, while retaining their copyright.
- 7. Responsibility-the ethical and safe use of technology, involving accountability for one's actions online, respecting others' privacy, and being mindful of the impact of one's digital footprint.
- 8. Use-(in US copyright law) the doctrine that brief excerpts of copyright material may, under certain circumstances, be quoted verbatim for purposes such as criticism, news reporting, teaching, and research, without the need for permission from or payment to the copyright holder.
- 9. Personal information is any data that can be used to identify a specific individual, either directly or indirectly.
- 11. the process of converting data into a coded format, called ciphertext, to prevent unauthorized access.
- 13. Intelligence-the application of computer systems able to perform tasks or produce output normally requiring human intelligence, especially by applying machine learning techniques to large collections of data.
- 14. Reality-a technology that superimposes a computer-generated image on a user's view of the real world, thus providing a composite view.
- 15. the ability to understand and share the feelings of another.
- 16. -The ability to critically analyze stories presented in the mass media and to determine their accuracy or credibility
- 18. the fraudulent practice of sending emails or other messages purporting to be from reputable companies in order to induce individuals to reveal personal information, such as passwords and credit card numbers.
- 22. practice of attacking and robbing ships at sea.
- 23. Etiquette the set of standards for how to behave politely and respectfully when using technology, particularly the internet.
- 24. the practice of bullying a person by sending messages or posting social media content of an intimidating, mocking, or threatening nature.
- 26. information that is intended to mislead; deliberate misinformation.
- 27. Balance-a digital scale for measuring weight or a state of equilibrium with technology use.
- 28. principles that govern a person's behavior or the conducting of an activity.
Down
- 1. a person who speaks or acts in support of an individual or cause, particularly someone who intervenes on behalf of a person being attacked or bullied.
- 2. A person who uses digital technology responsibly
- 4. the state of being protected against the criminal or unauthorized use of electronic data, or the measures taken to achieve this.
- 5. the trail of data a person leaves behind
- 10. The virtual self a person or entity creates to interact
- 12. the exclusive legal right, given to an originator or an assignee to print, publish, perform, film, or record literary, artistic, or musical material, and to authorize others to do the same.
- 16. Use-the practice of being aware and intentional when interacting with technology and daily activities.
- 17. process or set of rules to be followed in calculations or other problem-solving operations, especially by a computer.
- 19. Time-the amount of time spent using electronic devices with a display screen.
- 20. the practice of taking someone else's work or ideas and passing them off as one's own.
- 21. Addiction-a behavioral addiction characterized by compulsive and excessive use of technology, such as smartphones, the internet, or video games, despite negative consequences.
- 22. user-controlled options on digital platforms like websites and apps that allow you to manage and control who sees your personal information and how it is shared
- 25. a person who is present at an event or incident but does not take part.
