Across
- 6. One become many
- 7. Hardware Description Language
- 9. Name of theorems
- 11. Negative
- 13. Term reduction
- 14. State output
- 15. Design type
- 18. A type of map
- 19. Explain your design
- 20. Real-life problems
- 21. Level-triggered
- 23. Depends on input
- 27. State reduction
- 28. Clock unsynced
- 29. Glitch
Down
- 1. Reduction method
- 2. Dynamic analysis
- 3. Software
- 4. Sequence independent
- 5. Depends on clock
- 6. Discreet values
- 8. Simplification technique
- 10. Programmable Logic Device
- 12. Output of an input
- 16. Many into one
- 17. Most digital applications
- 22. Unsimplified form
- 24. Edge-triggered
- 25. Two digits only
- 26. Perform logical computations