Across
- 2. to subject someone to extreme embarrassment, shame, or humiliation.
- 3. a legal agreement in which a person borrows money to buy property, with the property serving as security for the loan.
- 5. the wrongdoer who is in opposition to the hero.
- 8. the author's reasons for creating a text.
- 13. another name for the villain
- 14. a narrative where the hero undergoes a quest to accomplish a feat that will help someone or a society.
- 15. the language the author uses in his or her text.
- 17. the power or right of governing and controlling a specific territory or people.
- 19. character that performs sorcery.
- 22. another common name for an ally.
- 23. pertaining to the household, the family, or the internal affairs of one's own country.
- 24. a guide or teacher for the hero
- 27. a type of guardian that tests the hero, guards a path, or sometimes is an obstacle the hero must overcome.
- 28. accompanies the hero, provides support.
- 29. exempt from death; enduring indefinitely through time.
- 31. the condition or fact of including many different forms, types, or ideas within a specific group.
- 32. someone who presides over a domain.
- 33. in a dying state; approaching the end of existence or usefulness.
Down
- 1. overbearing and tyrannical; attempting to control others without regard for their feelings or autonomy.
- 4. pure, uncorrupted, sometimes naive; often represents hope or potential.
- 6. the type of text and how it is structured.
- 7. composed of distinct or unlike elements; displaying a wide range of qualities.
- 9. usually a narrative poem that tells about a hero on a quest that receives help from the gods to accomplish incredible feats.
- 10. someone who takes care of another; does not have to be family.
- 11. a main character who is brave, exemplifies his or her society, saves others, etc.
- 12. a person's fixed, permanent, and principal home for legal purposes.
- 14. female hero
- 16. to branch off and proceed in a different direction.
- 18. conversational, slang, or laid back language.
- 20. a recurrent symbol or motif in literature, art, or mythology.
- 21. announces the coming change or calls the hero to adventure.
- 25. causes mischief, changes sides, etc.
- 26. academic language.
- 30. an action or activity designed to draw attention away from the main focus or course of action.
