Across
- 5. Glitched screech
- 6. This entity has no purpose other than to be a rare jumpscare when you enter a room
- 12. This entity is DOORS' take on a myth from the middle ages
- 13. This Entity is mostly decorative, but has one small purpose if they interact with a certain item
- 16. Super hard mode's replacement for dupe, with some slight mechanic changes
- 17. This is a slightly edited version of another entity from another game: Rooms
- 19. Originally had arms in the thumbnail but didn't have any in-game until the mines update
- 20. SURVIVAL THE JEFF THE KILLER!!!!
- 22. The baby version of another entity
- 26. Isn't and entity, and is one of the few characters confirmed to be female
- 28. They used to be Non-cannon, but were changed to be cannon in the content update
- 29. GET CRUSHED BY A SEEKING WALL
- 31. These entities behave similarly to an ant colony
- 34. Used to have an actual purpose with node entities, but has since been changed to just be an easter egg
- 37. The only node entity to not go from room to room
- 38. In the game files, this entity is referred to as the sibling of another entity
- 39. These entities are a combination of a bat and a moth
- 41. This is the only node entity that has a chance to spawn another entity when attacking
- 42. Was announced in Hotel+, but hadn't been added until the hunt update.
- 44. Has a red light green light type mechanic
- 46. The first entity to appear in DOORS' icon
- 47. This is the only character to both appear in-game as well as a buddy
- 48. Design is based off a creepy emoji that appears in an analog horror
- 49. Originally was just a face that had a rare chance to appear in a window, but was given a purpose in the content update
- 50. This entity's original concept was reused for 2 other entities
Down
- 1. Glitched rush
- 2. This entity appears in a subfloor as well as what is said to be one of DOORS' hardest modifiers
- 3. This is the only entity that is seen to have to go to the bathroom from time to time
- 4. A stronger version of another entity with a slight visual difference
- 7. As a warning for this entity's attack, all other sounds will be completely muted for a split second
- 8. Is known for trying to mimic other entities in main floors
- 9. This entity used to be used as an anti-cheat
- 10. These entities have an unlimited supply of candy
- 11. A passive entity exclusive to the mines
- 14. Glitched ambush
- 15. A third, unknown architect with very little knowledge on who they are
- 18. literally just a bunch of boxes
- 21. Model was changed right before the game's release
- 23. This entity is so similar to another it's directly called unoriginal in game
- 24. Nothing happens.
- 25. The only entity in doors that is a normal real life species
- 26. Can be seen being used as a food source in the game
- 27. Has existed since release, but this entity's appearance was unknown until the mines update released
- 30. It appears to be a bunch of little entities, but they are all actually connected to one big entity
- 32. In the lore bible crucifix skin, this entity is jokingly said to be another entity's father
- 33. has their own custom room that had been remodeled once, but isn't a boss entity
- 35. This entity has not physical body, but is sentient.
- 36. This entity is friendly, and is the direct cause for one of the ambience sounds in the hotel
- 37. Is responsible for all of the drawings in the outdoors
- 39. Originally a fan made entity, but had been implemented as an april fools entity
- 40. This entity is based off a nightmare Redibles had a week before release
- 42. an iconic retro roblox character repurposed for an april fools mode
- 43. Despite being a subfloor character, they have canonically adventured into a main floor, though aren't very interested in it
- 45. A friendly entity that is implied to have a horrifying appearance
